The problem with Meteorb builds is that I'll have a very difficult time until I get Frozen Orb. I am however much more worried if some of the superuniques or bosses frequently spawn as cold-immune.Īnother possibility would be to build a Meteorb with Frozen Orb and Fireball (rather than Meteor) as the main attacks. My question is therefore this: how possible/impossible is it to solo a Cold sorceress all the way to Hell Baal? If it's just a matter of encountering the occasional Cold immune then I don't really care, as I can always run past them. However I know this trick will not work on higher difficulties. I've come across some already in Act I Normal, which I easily dispatched thanks to item-granted Fireball. However, I'm really worried about immunes in the harder difficulties. Now my problem is the following: I really dislike Meteor, and would much rather play a pure Cold sorceress, just because I find the Cold tree to be much more fun than anything else. The way I see it there's only 2 builds that stand a reasonable chance of surviving Hell by themselves: either Blizzard or Meteorb. I suppose this severely limits the number of builds that can actually work over the entire game. Now here's the catch: I want to do this in single player. This time I'm using 1.11b and I want to build a Sorceress that I can take through the entire game until Hell Baal. I've played through the game (including LoD) with a Sorceress before, but that was on patch 1.08 (no syngergies) and I ended up having something like a tri-sorceress with skill points all over the place and not a single powerful attack.
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